Apr 2026
Gladiator Game (Prototype)
An asynchronous multiplayer prototype where player-built gladiators face off in automated arena battles.
Independent developer · Denmark
I'm Jóhan Gaardbo, a software developer who spends his spare time building small games, playful systems, and useful web projects.

Godot · Idle game
A small semi-idle game where you chop trees, earn gold, and gain XP to unlock upgrades.
Player sessions
74K+
Recently made
Apr 2026
An asynchronous multiplayer prototype where player-built gladiators face off in automated arena battles.

Sep 2025
A simple portfolio website built with Next.js and TypeScript to showcase my development projects.

Jun 2024
A small Asteroids-like arcade shooter created in Godot Engine to test the engine.
Two sides, same curiosity
Professionally, I build business apps, integrations, APIs, databases, and Azure solutions from first conversation through long-term maintenance.
In my own time, I chase interesting mechanics through code, pixel art, sound, UI, and all the tiny decisions that make a game feel good.
Have a thought, question, or shared obsession?